Meet the Project: Fantasy Sex Game - Furoticon Online
Today we sat down with Seppel the founder and creator of Furoticon a popular “furry” card game. Seppel shares how the game got started, what it takes to be a furry card character, and his hopes for the card game by bringing it online by raising funds for his Offbeatr project, Fantasy Sex Game - Furoticon Online.
How would you describe your project in 2 sentences?
Furoticon, the adult-rated card game, is ready to make the transition to an interactive online experience. People from all over the globe will be able to connect online to play and have fun!
So Furoticon started out as a card game. Where did you get the idea or inspiration to make such a game? How did you know people would be interested in the game?
I’ve been thinking up games my whole life. When I started writing down a new game system, I knew it would need a unique niche and hook if it were to be successful. I also love the artwork and talents of “furry” artists, and I wanted to see them gain popularity. One day, it just hit me — combine the game with the artwork! I didn’t want to make the game violent, either, so I established early on that the game should be about good, clean, sexy fun.
It’s amazing to see how the game has grown in popularity, but in the beginning it must have been difficult to get the word out. How did you grow Furoticon?
We initially grew through word of mouth, followed by advertising on the internet and attending conventions. During the first year that Furoticon was out, I personally attended seven conventions across the United States. Furries are a tight-knit group, and word spread fast that we surpassed simple porn, and had actually created a fun game that was extremely playable.
What determines what characters will be made into cards? Does it always have to be a real animal or are mythical creatures or made up beings OK as well? Is there a rule or guideline in the furry community that specifies what is OK or not OK?
Variety is key. Canines and felines easily make up the majority of the fandom. But people also want to see crocodiles and squirrels — and yes, mythical creatures, like minotaurs, nagas, and satyrs have also shown up. We even have our own brand of animal-type robots: “constructs.” As long as a character embodies some animal aspects, it can qualify as furry. The only exceptions are characters based on any trademarked species designs, such as Pokémon.
What is it about Furoticon that fans and players like? Are there any other similiar kinds of games? And if not why don’t game makers focus on producing games for the furry community?
Fans and players love the gameplay and the art. There’s also our ability to poke fun at our product, and our desire to bring the community in and make the development interactive. We get it, we’re a furry porn card game — but we’re damn good at what we do, and our fans know it.
There are a few other products that are furry-focused — but they’re also almost exclusively furry-produced. I feel like this market is where the anime/manga market was 10 years ago; it’s a force to be reckoned with, but no one really knows it’s there. That’s fine, though; we know what our fans want, and we have no problem doing our best to deliver a quality product.
If your project succeeds what do you hope will happen?
If Furoticon Online succeeds, We will be able to reach a larger audience. Not everyone wants to invest in a game that they can’t easily try out — we’re hoping that Furoticon Online not only puts those people in a position to play it and sign up online, but that it puts them in a position to want to invest in the physical product as well so they can play with their local friends.
Beyond that, we hope we will be successful enough to release more quality games, both adult and G-rated!